I’ve intentionally held off on talking about The Last of
Us until a few months later because I wanted to see if the game left an
impression on me the way the media said it would. The game got tons of perfect
scores everywhere. Naughty Dog is well-known for setting the bar on every
console they develop on; the charming platforming of Crash Bandicoot that
defined the PS1 era, the expansive and imaginative world of Jak and
Daxter on
PS2, and Uncharted becoming one of Sony’s flagship franchises for the PS3. The
Last of Us marks the first time since joining Sony that the developers have
worked on multiple series on the same platform, and it managed to slip in just
several months before the launch of the PS4. Did this game define its
generation of hardware the same way Crash and Jak did?Wednesday, October 23, 2013
Tuesday, October 22, 2013
Pokemon X/Y Review
Pokemon is something everyone can relate to. …well, not everyone, but
a lot of people! Pikachu is one of the most iconic fictional creatures
there is, the anime has been going strong for well over a decade, and
every few years we’re treated to a new batch of Pokemon to add to the
mix. For the record, I think Pokemon Black and White is the series’
strongest installment to date. For the first time in many years it
didn’t just feel like another expansion pack to existing Pokemon, it
felt like a clean slate! Not a single Kanto, Johto, Hoenn, or Sinnoh
Pokemon was to be found until after the completion of the main game.
There were a total of 156 Pokemon to catch and not a single one was a
familiar face. Not all of the designs were spectacular, but
plenty of them were memorable and useful, making Unova really fun to explore. But the new Pokemon were just half of it; there were all kinds of new gameplay mechanics and additions to the battle system that made Black and White feel like a huge leap from Diamond and Pearl. Hoenn and Sinnoh felt like new adventures in familiar worlds, but Unova truly made you feel like you were doing something fresh and new entirely, despite the similar gameplay mechanics to previous installments. Unfortunately, the same can’t be said for Pokemon X and Y.
plenty of them were memorable and useful, making Unova really fun to explore. But the new Pokemon were just half of it; there were all kinds of new gameplay mechanics and additions to the battle system that made Black and White feel like a huge leap from Diamond and Pearl. Hoenn and Sinnoh felt like new adventures in familiar worlds, but Unova truly made you feel like you were doing something fresh and new entirely, despite the similar gameplay mechanics to previous installments. Unfortunately, the same can’t be said for Pokemon X and Y.
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